![]() ![]() And I doubt seriously that anyone who suffers through the kind of baloney that is thrown at them in a constant stream of "gotcha" would find this game enjoyable. A lot of people play these games to enjoy themselves. Just as a lot of people prefer order and logical progression of events. A lot of people thrive on chaos and uncertainty. Let's have a death guard ship intercept him. Damn, he managed to get through that without serious damage. Oh, let's put a warp storm on the most direct path. Heading toward a system that will hit 5 dots of corruption with just barely enough time to get there. ![]() Gone, not because of anything I did, but because the developers think that something like this is fun. How is that "fun"? I finally got my purgator to level 9 only to have him "killed" by an interdiction. I mean, what kind of warped personality would consider the almost constant degradation of abilities, equipment and personnel that happen throughout the game. ![]() I would really like the Developer's of this game to define the word "fun" for me. ![]()
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